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Build A Basketball Team July 31 Code Drop: 600k Live

Destructoid-confirmed milestone code — 50 Rerolls and 15 Refreshes — while 300k moves to expired.

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July 31 2026 Code 600k Drop

On July 31, 2026, community codes coverage for Build A Basketball Team flipped again. Destructoid’s live list (updated the same day with “We added a new code!”) now leads with 600k for 50 Rerolls and 15 Refreshes, keeps thx, Update, and tuff active, and moves 300k into the expired column. This page is the wiki’s dedicated note for that rotation so Codes and Expired Codes stay synchronized.

Bookmark the Codes hub for the always-current table. Use this article when you need the why and how to spend the new bundle.

What changed on July 31

ChangeDetail
New600k → 50 Rerolls + 15 Refreshes
Still activethx (20R/10F), Update (10R/15F, capital U), tuff (15R/10F)
Expired300k — no longer redeemable for new claims

600k is the strongest single Reroll dump we have tracked for this title — more than double thx. Treat it as a milestone / visit-count style string: redeem on your main immediately, then plan a chemistry-first spend session instead of panic-rolling every slot.

Active table after the drop

CodeRerollsRefreshesNotes
600k5015New July 31; largest Reroll grant
thx2010Still the second-best Reroll code
tuff1510Steady early-wave bundle
Update1015Best Refresh density; capital U

All strings are case-sensitive. Redeem from the Codes button on the right side of the lobby. Walkthrough: How to Redeem. Failures: Codes Troubleshooting.

Why 300k expired matters

300k is the first string this wiki moves to Expired Codes. That proves Early Beta rotations are real — milestone codes can vanish when the next visit threshold ships. If a YouTube description still lists 300k, ignore it. If 600k fails on an account that never claimed it, re-check spelling (600k lowercase k) and confirm you are on Place ID 81203922196101.

How to spend 600k without wasting it

  1. Redeem all four active codes before you open a draft.
  2. Chemistry audit first — Chemistry and Common Mistakes.
  3. Use most of the 50 Rerolls on weak natural-position gaps, not vanity shiny slots.
  4. Save a stack of Refreshes from 600k + Update for draft-pool resets — Draft Pool and Rerolls vs Refreshes.
  5. Re-check Tier List keep rules before burning the last ten Rerolls.

New players: pair this drop with Getting Started so the Reroll flood does not erase good day-one habits.

Verification notes

SourceStatus on July 31, 2026
DestructoidUpdated July 31; lists 600k new; 300k expired; thx / Update / tuff active
ProGamePilotStill showed the older three-code table (July 28 stamp) — treat as lagging
This wikiActive hub + expired tracker synced the same day

We do not invent rewards. When Destructoid and live-server behavior diverge later, the Codes hub wins after a wiki retest.

The July 31 600k drop is the largest free Reroll injection this wiki has documented for Build A Basketball Team. Claim it, archive 300k as dead, and spend with chemistry-first discipline.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

What does the Build A Basketball Team code 600k give?

As of July 31, 2026, 600k redeems for 50 Rerolls and 15 Refreshes. Enter it exactly with a lowercase k from the lobby Codes button on the right.

Is 300k still working?

No. Destructoid lists 300k as expired on July 31, 2026. Use the Expired Codes page for the retirement note and redeem 600k, thx, Update, and tuff instead.

Are tuff, thx, and Update still active after 600k launched?

Yes. The July 31 list keeps all three alongside the new 600k string. Redeem every active code on your main account.

Should I spend all 50 Rerolls from 600k immediately?

Redeem immediately, but spend after a chemistry audit. Dumping the full stack on off-role shiny cards wastes the largest free Reroll grant of the season.